A PC and VR tabletop RPG platform

Make Adventures Happen

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ADVENTURE IN YOUR FAVORITE TABLETOP RPGS

QuestHaven is a PC and VR tabletop RPG platform created with a passion to bring adventures together! Its not a game but an environment with a set of tools to play your games, your way. We chose early on to not limit our players to a set of rules. So regardless of the system you want to play (D&D, Pathfinder, etc), we will provide you and your friends with the tools needed for a great adventure.

For players

Create a figure and customize your character. Set up its character sheet to match the RPG of your choice. Move around a grid in PC or VR. Jump into your character to view the world through their eyes.

For dungeon masters

Build amazing worlds, fill towns with NPCs or dungeons with monsters. Don't feel like building? Just grab a high rated map someone else made. Challenge your players by dragging new enemies onto the field to fit your encounter.

Share your worlds

Build a tavern and share it with the community, people will be able to rate it and bring it into their games. Forgot to prep for a new campaign? Just pull in a tavern, a town, or even an entire map in seconds!

  • Welcome to QuestHaven

    An overview that showcases many of our features. Build worlds, roll dice, adventure in this virtual tabletop. This is Questhaven!
  • Our world building tools are versatile, intuitive, and easy to use. We can’t wait to see what everyone will build with them. From large open worlds with plot hooks spread throughout, to detailed dungeons full of traps and treasure!
  • Evolve your world

    Your world can change over time as your campaign progresses. Players can see how a settlement grows and develops over time as they help defend it from a neighboring orc tribe.
  • Bring your world to life with a large suite of environmental tools. Tailor the experience and have your players lose themselves immersed in the adventure.

Design pillars .

We developed a phylosophy based on what we have learned as gamers to be the best experience. As tabletop players we dreamed how would the ultimate playing experience would be like, and then made our vision happen (at least that's what we're trying to achieve).
  • System Independent

    We want players to be able to run any system, with whatever house rules or homebrew they choose. We are limiting automation to gain flexibility.
  • Social experience

    Lets face it, nothing beats the "around the table" experience. We want to recreate the social aspects of it, while increasing the size of the world exponentially
  • Simple to use

    Users shouldn't feel overwhelmed by our tools. Intuitive tools that get the job done are our priority.

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